INFANTRY:
2500 Standard Infantry600 Technicians
30 PGS'
3750 Cyborgs
3 ECB'
48 EMB'
Standard Infantry
The foundation of the Gojian Army, simple soldiers requisitioned from many different locations have
Been brought to fight. Most of these soldiers come from simple backgrounds and have received
minimal training.
* They have been trained to wield a wide variety of weapons. Highly versatile.
# Their armor ranges from normal soldier type to Commander type armor, depending on accomplished
campaigns.
Technician
Technicians are strictly for operating machines, buildings, or non-combat vehicles.
They all mostly have superior IQs and can operate or figure out complex machinery.
* They are defenseless.
# They have no armor.
PGS (Platinum Gear Sergeant)
Advanced soldiers who are from birth, naturally enhanced and genetically stronger than most
species within the Gojian Army. These units can be used to host small divisions of up to 80 or
less normal soldiers, or can be involved with five or less other Sergeants. They are also
pretty quick on weapon reaction and covering ground.
* Their weapons can range from normal soldier weapons to their own melee skills to a sniper
rifle or RPG launcher.
# Their armor ranges from normal soldier type to Commander type armor, depending on accomplished
campaigns.
Cyborg
Robotic soldiers that have four times the strength and endurance of a normal soldier.
The difference between a PGS and a cyborg is that these will only be used as normal soldiers
or technicians if required.
* The weapons they use can range from normal soldier types to a high velocity chain gun, a guided
missile launcher, or a triple plasma cannon depending on accomplished campaigns.
# Armor is optional, or depends on accomplished campaigns. A wounded or even amputated cyborg
should still be capable of continuing in a task.
ECB (Emergency Command Bot)
Special cyborgs that are used in replacing a fallen or retired Commander. (It could happen...)
They can easily process routines, tasks, and plans as well as command up to 4000 different
infantry or tanks. They can still receive any orders from their Admirals or Generals.
* Weapons range from normal Command types to an EMP launcher.
# Uses normal Command type.
EMB (Emergency Medical Bot)
Cyborg medical doctors to replace normal medics, or contain viral and contaminated incidents.
* The only weapon it has is an EMP launcher, which itself cannot fry the EMB that fired it
because each shot has a modified frequency to protect the EMB.
# Uses no armor, but will still perform it's task if possible.
TANK:
600 Light Tanks
800 Heavy Tanks
700 Transport vehicles
160 Kamikaze Tanks
200 Disruption Wheel
650 Blade Drifters
5 Experimental Stealth Tanks
Light Tanks
Armored tanks that can carry a squad of 2 Designed to fight in low danger combat zones.
* High pressure cannon, Anti infantry charges.
# Standard issue light tank armor.
Heavy Tank
Armored tanks that can carry a squad of 4. Designed to fight in high danger combat zones.
* Heavy duty pressurized cannon, side mounted chain guns.
# Standard issue heavy tank armor.
Transport vehicle
Armored tanks that can carry up to 8 passengers. They're slightly slower than jeeps, but
faster than light tanks.
* Double rotating high velocity chain guns for weapons.
# Armor is higher than the light tanks, but lesser than the heavy tanks.
Kamikaze Tank
Special designed tanks that are equipped with a bomb capable of devastating everything within
a quarter of a mile. The tanks are operated by Cyborg infantry, and should Only be unless you
have a deathwish. They don't necessarily have to suicide to complete their mission. It's
optional or it can happen if the tank is rendered inoperable.
* There's a lot of Kamikaze Tanks as of now, due to being saucer shaped and having a top rotating
turret with four different cannons on it.
# Armor has the same type as a light tank.
Disruption Wheel
An upright circular vehicle capable of jamming nearby enemy electronic devices. It also has
short ranged radar abilities.
* Twin plasma cannons that have a ROF of .75 seconds.
# Higher armor than a jeep, and almost a near tie with the light tank armor.
Blade Drifters
Rolling rectangular tanks with constant buzz saws spinning around it. These are great for
ripping through infantry or civilian brick houses. The speed is higher then that of a
transport vehicle. Careful not to leave it running when you exit. =3
* Other then the buzz saw in the middle of the tank, it has one machine gun mount that someone can
operate.
# Uses the light tank's armor type. The blades on the buzz saw are stronger then the heavy tank's
armor though.
Experimental Stealth Tank
A tank that's fully rendered invisible to both sight and radar, but not infrared.
It's still highly untested in most areas and shouldn't be used unless the situation calls for
it desperately.
* Only twin rail guns for now. That might change as to the nature of the tank, being hidden and
all.
# Same as a light tank's armor. Not any higher due to having sensitive equipment attached and
the fact that it won't even be seen most of the time.
800 Heavy Tanks
700 Transport vehicles
160 Kamikaze Tanks
200 Disruption Wheel
650 Blade Drifters
5 Experimental Stealth Tanks
Light Tanks
Armored tanks that can carry a squad of 2 Designed to fight in low danger combat zones.
* High pressure cannon, Anti infantry charges.
# Standard issue light tank armor.
Heavy Tank
Armored tanks that can carry a squad of 4. Designed to fight in high danger combat zones.
* Heavy duty pressurized cannon, side mounted chain guns.
# Standard issue heavy tank armor.
Transport vehicle
Armored tanks that can carry up to 8 passengers. They're slightly slower than jeeps, but
faster than light tanks.
* Double rotating high velocity chain guns for weapons.
# Armor is higher than the light tanks, but lesser than the heavy tanks.
Kamikaze Tank
Special designed tanks that are equipped with a bomb capable of devastating everything within
a quarter of a mile. The tanks are operated by Cyborg infantry, and should Only be unless you
have a deathwish. They don't necessarily have to suicide to complete their mission. It's
optional or it can happen if the tank is rendered inoperable.
* There's a lot of Kamikaze Tanks as of now, due to being saucer shaped and having a top rotating
turret with four different cannons on it.
# Armor has the same type as a light tank.
Disruption Wheel
An upright circular vehicle capable of jamming nearby enemy electronic devices. It also has
short ranged radar abilities.
* Twin plasma cannons that have a ROF of .75 seconds.
# Higher armor than a jeep, and almost a near tie with the light tank armor.
Blade Drifters
Rolling rectangular tanks with constant buzz saws spinning around it. These are great for
ripping through infantry or civilian brick houses. The speed is higher then that of a
transport vehicle. Careful not to leave it running when you exit. =3
* Other then the buzz saw in the middle of the tank, it has one machine gun mount that someone can
operate.
# Uses the light tank's armor type. The blades on the buzz saw are stronger then the heavy tank's
armor though.
Experimental Stealth Tank
A tank that's fully rendered invisible to both sight and radar, but not infrared.
It's still highly untested in most areas and shouldn't be used unless the situation calls for
it desperately.
* Only twin rail guns for now. That might change as to the nature of the tank, being hidden and
all.
# Same as a light tank's armor. Not any higher due to having sensitive equipment attached and
the fact that it won't even be seen most of the time.
FLEET:
600 Devilfish Battlecruisers4000 MK II Sting Fighters
8 Explorer Carriers
400 Juggernaut Carriers
50 Drop Ships
80 Swordfish Assault Boats
20 Mobile GPS Units
40 SD Turrets
4 Nepo Cruisers
540 Mole Subs
177 Hind Ds
45 Triad Crafts
Space Bound Battlecruiser - "Devilfish" Class
The standard space bound battlecruiser is armed with a wide variety of laser weaponry, designed
to rip through the strongest of steel hulls. They make up the majority of the space bound fleet.
* Most Battlecruisers are armed with laser cannons, rail guns, and conventional armament for in
atmosphere combat.
# They are covered in a very strong metal alloy, and are shielded with plasma.
Space Bound Fighter - MK II "Sting" Class
These fighter jets have been optimized for space combat, armed with torpedoes and conventional
weaponry as well as modified laser cannons.
* They carry twin laser cannons and a few torpedoes.
# They have relatively low armor, but their shields help with that.
Space Bound Carrier - "Explorer" Class
The Pride and joy of the space bound fleet, these gargantuan carriers are the space command
for the entire fleet. Armed with only the best and highest class weaponry they are essentially
Moving base camps. They contain several living quarters, entertainment areas, and medical
bays. They are also equipped with several massive hangars to hold ships.
* Rail guns, high powered laser cannons, and missiles are among their armaments.
# They are heavily shielded and build with an alloy that can withstand the heat of a star.
Ocean Bound Carrier - "Juggernaut" Class
Ocean bound carriers are not as large as their space counterparts, but also serve as command
stations. They are designed to grasp a foothold on the seas of opposing planets.
* Ocean carriers are armed usually with missiles, flak cannons, and rail guns.
# Ocean carriers can withstand an incredible amount of punishment. They can take many missiles
and explosives before finally sinking. And even then they are still operational for battle.
Drop Ship
Drop ships are designed to place soldiers on the field of battle from space. They are vital
to the main space fleet, due to their speed and effectiveness.
* Drop ships are armed with missile pods and a small chain gun.
# Drop ships are covered in heavy duty tank armor, which makes them resilient to massive
blasts from explosives and shells.
Assault Boat - "Swordfish" Class
Assault boats are the first to the fight in ocean bound conflict. They can carry troops as well as
combat enemy ships. Their most notable feature is their swiftness.
* Assault boats are armed with flak cannons, machine gun turrets, and grenade launchers.
# Their light armor makes them easy targets for enemy torpedoes, but they can evade them.
Mobile GPS Unit
Floating spheres that keep statistics and information about areas on a map. They are
non-manned space vehicles and require no supervision.
* It has no weapons, but they will attempt to dodge attacks and hide behind asteroids or large
orbital objects until the threat is gone.
# It has the lowest armor in the Fleet and Tanks.
SD Turret (Sonic Drive)
Rotating automatic turrets that can circle space carriers or mobile GPS units for protection.
* Psionic waves and gravity bursts. A gravity burst will send a pulse of magnetism towards a
projectile with metal properties, stopping it or deflecting it to a different angle.
# Low armor type, but higher then the mobile GPS unit one.
Nepo Cruiser
A long mobile HQ cruiser capable of holding up to 32 different tanks. It's mostly a leisure
boat, and shouldn't be in intense combat situations.
* The only weapons are what infantry or tank the Nepo's carrying.
# As high as the heavy tank's armor.
Mole Sub
Submarines that can burrow into the ground and break through into other gulfs. It can't go
onto land however.
* Firebombs and two front and back drills.
# Heavy armor.
Hind D
Basic Hind Ds drafted from other army forces. The only attack copter to be recorded in the
Gojian Army.
* (Go look it up!)
# (Go look it up!)
Triad Craft
The fastest of the fleet. The smoothest and well equipped Triad Crafts have smoke screen bombs
to either signal ground forces or cover up for sneak attacks.
* Double chaingun cannons, and a six limit homing missile pack.
# Medium armor, does well against fire.
SPOILS OF WAR
6 Warhound Titans2 Yautjian Carriers
1 Orb of White Matter
Warhound Titan
Heavily armored and massive vehicle capable of dominating all infantry and tanks. They were
built by the Imperium of Man, used as a symbol of their strength. Highly used by the Adeptus
Astartes army The Space Wolves.
* Armed with massive heavy bolters and Plasma Cannons.
# Shielding using an unknown alloy. Makes them almost immune to all weaponry.
Yautjian Carrier
Large vessel designed to travel through space at high speeds. Used by the Yautjians as a war
vehicle and a planetary invasion vehicle. Is also used by Yautjian hunters as a hunting vessel.
* Heavy plasma casters and a cloaking field come standard.
# Shielding plus an unknown alloy. Makes them immune to most weaponry.
White Matter
White matter is a type of energy used mainly by the Neo Humans, to power their vessels,
troops, and other machines. The material is highly unstable, but can be stabilized under the
right conditions. A mere orb the size of a pebble can power up a large vessel for up to a year.
The material has also been used as cores for artificial planets. When electrified, the material
reverts to a smile like compound rather than a solid.